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Daggerheart is a fantasy roleplaying game from the team behind Critical Role, built around collaborative storytelling. Players roll two twelve sided Duality Dice, one for Hope and one for Fear, and the higher die shapes how the story turns as well as whether you succeed. Hope fuels player abilities, while Fear lets the Game Master make moves and bring in threats. Characters are built from cards for ancestry, community, class domains and abilities. The core book includes campaign frames to start from, and there is no fixed initiative order in combat.
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