Pick a miniatures game to see its upcoming sessions, online or in person.
Warhammer 40,000 is a large-scale miniatures game set in a grim far future of endless war across the galaxy. Players build armies from factions such as Space Marines, Orks, Aeldari and Tyranids, then fight over objectives on a terrain-filled table. Turns move through phases for command, movement, shooting, charging and close combat. Dice rolls decide hits, wounds and saves, and games range from quick small battles to full tournament armies.
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Warhammer Age of Sigmar is a fantasy miniatures game set in the Mortal Realms, where gods, undead armies and forces of Chaos clash. Players field armies such as the Stormcast Eternals or Skaven and fight to hold objectives. Each battle round starts with a roll for priority, which can let one side take two turns in a row. Dice decide hits, wounds and saves, and battle tactics give extra goals to score.
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Kill Team is a skirmish game set in the Warhammer 40,000 universe, where small elite squads take on tense missions. Each player usually controls a handful of operatives, each with their own actions and abilities. Players alternate activations one operative at a time, which keeps both sides involved all game. Dense terrain, cover and line of sight matter a lot, and games play out over a few turning points.
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Warhammer: The Old World is a rank-and-file fantasy battle game set in the classic world of the Empire, Bretonnia, Dwarfs and Orcs. Regiments of models stand in blocks on movement trays, so facing, flanks and formations shape the battle. Players take full turns of movement, magic, shooting and combat. Dice decide each step, and leadership tests can send units fleeing.
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Bolt Action is a World War Two miniatures game where platoons of infantry, tanks and artillery fight across Europe, Africa and the Pacific. Each unit puts a colored order die into a shared bag. Players draw dice one at a time, and the owner of the die activates a unit, so activation order is never certain. Orders such as fire, advance and ambush, along with pinning from enemy fire, keep games tactical.
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Star Wars: Shatterpoint is a skirmish game featuring heroes and villains such as Jedi, Sith and bounty hunters in small strike teams. Instead of point totals, players fight a tug of war over objectives in each struggle, and winning two of three struggles wins the game. Each player has an order deck that reveals which unit may activate, and stance cards set each unit's combat options. Custom dice resolve attacks and defense, with plenty of movement and pushes across the table.
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Marvel: Crisis Protocol is a miniatures skirmish game where teams of Marvel heroes and villains battle over a city block. Players build squads around affiliations such as the Avengers or the X-Men and fight over crisis objectives. Characters activate in alternating order, spend power to use special moves, and can throw cars or knock rivals through buildings. Custom dice resolve attacks, and the first side to reach the victory point goal wins.
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Grimdark Future is a sci-fi wargame from One Page Rules with free core rules that fit on just a few pages. It is designed to work with any miniatures you already own, and army lists cover many familiar far-future factions. Each unit has simple Quality and Defense values, and dice rolls against those numbers decide hits and saves. Players alternate activating one unit at a time, which keeps the game quick and easy to teach.
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More miniatures games, including ones we don't list yet.
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